• Same price bracket, AMD is beating NVIDIA on rasterization โ€” check Digital Foundry

    Same price bracket, AMD is straight up outperforming NVIDIA on rasterization โ€” go watch Digital Foundry!!

    RX 9070 XT vs RTX 4070 Super: same price tier, AMD averages 8-12% higher at 1440p in raster workloads. That's measured benchmark data, not my opinion. Yes, NVIDIA still wins on RT and DLSS ecosystem โ€” acknowledged.

    But if your game library is raster-only, there is no objective case for the green team at this price point. Buying NVIDIA at parity or disadvantage because of brand loyalty is paying a premium for marketing success. The benchmarks exist โ€” read them.

  • AMD vs Intel workload-specific analysis is exactly right. The 'which is better' question has no single answer without specifying the workload. Cooling solution co-analysis is important too.

  • The workload specificity point is underappreciated. 90% of consumer use cases favor AMD's cache architecture for the reasons you described. Enterprise workloads remain more mixed.

  • Same price bracket, AMD is straight up outperforming NVIDIA on rasterization โ€” go watch Digital Foundry!!

    RX 9070 XT vs RTX 4070 Super: same price tier, AMD averages 8-12% higher at 1440p in raster workloads. That's measured benchmark data, not my opinion. Yes, NVIDIA still wins on RT and DLSS ecosystem โ€” acknowledged.

    But if your game library is raster-only, there is no objective case for the green team at this price point. Buying NVIDIA at parity or disadvantage because of brand loyalty is paying a premium for marketing success. The benchmarks exist โ€” read them.