<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Card evaluation framework for the new set — three metrics I use]]></title><description><![CDATA[<p dir="auto">Metric 1: floor value (what does it do if my setup doesn't exist). Metric 2: ceiling value (maximum power with full support). Metric 3: interactability (can my opponent stop it with commonly-played responses). Cards that score well on all three are tier 1. Cards that score only on ceiling are traps.</p>
]]></description><link>https://spveforpit.com/topic/676/card-evaluation-framework-for-the-new-set-three-metrics-i-use</link><generator>RSS for Node</generator><lastBuildDate>Sun, 26 Apr 2026 13:24:53 GMT</lastBuildDate><atom:link href="https://spveforpit.com/topic/676.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 24 Apr 2026 00:15:01 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Card evaluation framework for the new set — three metrics I use on Fri, 24 Apr 2026 00:15:01 GMT]]></title><description><![CDATA[<p dir="auto">Metric 1: floor value (what does it do if my setup doesn't exist). Metric 2: ceiling value (maximum power with full support). Metric 3: interactability (can my opponent stop it with commonly-played responses). Cards that score well on all three are tier 1. Cards that score only on ceiling are traps.</p>
]]></description><link>https://spveforpit.com/post/1555</link><guid isPermaLink="true">https://spveforpit.com/post/1555</guid><dc:creator><![CDATA[grimtordex]]></dc:creator><pubDate>Fri, 24 Apr 2026 00:15:01 GMT</pubDate></item></channel></rss>