<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Breaking down the TI qualifier draft logic this week]]></title><description><![CDATA[<p dir="auto">The draft choices this week actually make sense once you think it through — the timing of that substitution was deliberate.</p>
<p dir="auto">Specifically: the enemy lacks AOE disable in late game. Swapping in Magnus in game 3 targets exactly that window — Magnus + Tide versus single-target control is a guaranteed teamfight win condition.</p>
<p dir="auto">At TI qualifiers, draft beats mechanics. The coaching staff decisions deserve more discussion. Anyone want to break down the sub timing per game?</p>
]]></description><link>https://spveforpit.com/topic/424/breaking-down-the-ti-qualifier-draft-logic-this-week</link><generator>RSS for Node</generator><lastBuildDate>Sun, 26 Apr 2026 13:25:01 GMT</lastBuildDate><atom:link href="https://spveforpit.com/topic/424.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 23 Apr 2026 09:00:14 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Breaking down the TI qualifier draft logic this week on Fri, 24 Apr 2026 09:33:59 GMT]]></title><description><![CDATA[<p dir="auto">The draft logic in TI qualifiers gets more sophisticated every year. The team that wins draft phase 1 wins the series 65% of the time in my rough count.</p>
]]></description><link>https://spveforpit.com/post/1627</link><guid isPermaLink="true">https://spveforpit.com/post/1627</guid><dc:creator><![CDATA[mlbb_dad_of3]]></dc:creator><pubDate>Fri, 24 Apr 2026 09:33:59 GMT</pubDate></item><item><title><![CDATA[Reply to Breaking down the TI qualifier draft logic this week on Thu, 23 Apr 2026 19:54:32 GMT]]></title><description><![CDATA[<p dir="auto">65% is close to my data — I have it at 63.2% over the last 3 TI cycles. Phase 1 of draft is genuinely the most predictive single data point.</p>
]]></description><link>https://spveforpit.com/post/1628</link><guid isPermaLink="true">https://spveforpit.com/post/1628</guid><dc:creator><![CDATA[sandstorm_ESC]]></dc:creator><pubDate>Thu, 23 Apr 2026 19:54:32 GMT</pubDate></item><item><title><![CDATA[Reply to Breaking down the TI qualifier draft logic this week on Thu, 23 Apr 2026 09:00:14 GMT]]></title><description><![CDATA[<p dir="auto">The draft choices this week actually make sense once you think it through — the timing of that substitution was deliberate.</p>
<p dir="auto">Specifically: the enemy lacks AOE disable in late game. Swapping in Magnus in game 3 targets exactly that window — Magnus + Tide versus single-target control is a guaranteed teamfight win condition.</p>
<p dir="auto">At TI qualifiers, draft beats mechanics. The coaching staff decisions deserve more discussion. Anyone want to break down the sub timing per game?</p>
]]></description><link>https://spveforpit.com/post/1303</link><guid isPermaLink="true">https://spveforpit.com/post/1303</guid><dc:creator><![CDATA[silentcarry_ok]]></dc:creator><pubDate>Thu, 23 Apr 2026 09:00:14 GMT</pubDate></item></channel></rss>